Main Page | Report this Page
 
   
Science Forum Index  »  Image Processing Forum  »  registration of spherical images
Page 1 of 1    
Author Message
damo suzuki
Posted: Tue Apr 29, 2008 11:21 pm
Guest
Are there techniques to register spherical images? Panning and tilting
of the original images would actually correspond to simple shifts on
the sphere, but what about roll?
ImageAnalyst
Posted: Wed Apr 30, 2008 3:31 am
Guest
On Apr 30, 5:21 am, damo suzuki <liquidt...@gmail.com> wrote:
Quote:
Are there techniques to register spherical images? Panning and tilting
of the original images would actually correspond to simple shifts on
the sphere, but what about roll?

--------------------------------------------------------------------------------------------
damo:
Is it really a sphere, like you're trying to align two maps on a
globe?
I'm not sure how to do it but I remember seeing these and perhaps a
Mobius transformation or the Reimann sphere concept might be a lead
that might help you.

http://en.wikipedia.org/wiki/M%C3%B6bius_transformation

Here's a really cool video that shows how you can take a spherical
image and map it to a plane:

http://www.youtube.com/watch?v=JX3VmDgiFnY
The full version and more explanation is available at the professor's
web site:
http://www.ima.umn.edu/~arnold/moebius/

Then, once your spherical images have been mapped to the plane, maybe
you can align the images in the plane using more traditional
registration techniques, and then map back onto your sphere.
Regards,
ImageAnalyst
damo suzuki
Posted: Wed Apr 30, 2008 7:43 am
Guest
On Apr 30, 3:31 pm, ImageAnalyst <imageanal...@mailinator.com> wrote:
Quote:
On Apr 30, 5:21 am, damo suzuki <liquidt...@gmail.com> wrote:

Are there techniques to register spherical images? Panning and tilting
of the original images would actually correspond to simple shifts on
the sphere, but what about roll?

--------------------------------------------------------------------------- -----------------
damo:
Is it really a sphere, like you're trying to align two maps on a
globe?
I'm not sure how to do it but I remember seeing these and perhaps a
Mobius transformation or the Reimann sphere concept might be a lead
that might help you.

http://en.wikipedia.org/wiki/M%C3%B6bius_transformation

Here's a really cool video that shows how you can take a spherical
image and map it to a plane:

http://www.youtube.com/watch?v=JX3VmDgiFnY
The full version and more explanation is available at the professor's
web site:http://www.ima.umn.edu/~arnold/moebius/

Then, once your spherical images have been mapped to the plane, maybe
you can align the images in the plane using more traditional
registration techniques, and then map back onto your sphere.
Regards,
ImageAnalyst

Thanks, I'll take a look. Basically what I'D LIKE TO DO, but maybe is
not possible, is capture images from different views, remap them using
spherical projection and then mosaic them. Since a computationally
simple technique is what I'm looking for I was thinking about
spherical projection because so I could easily take care of pan and
tilt but don't know about roll. I don't think that on spheres a roll
of the input image is still a simple rotation about the image center.
Actually my panoramic technique is based on cylindrical warping but
then I can "easily" compensate only for panning (shift on a cylinder).
But I need something to compensate for roll.
ImageAnalyst
Posted: Wed Apr 30, 2008 9:34 am
Guest
On Apr 30, 1:43 pm, damo suzuki <liquidt...@gmail.com> wrote:
Quote:
On Apr 30, 3:31 pm, ImageAnalyst <imageanal...@mailinator.com> wrote:





On Apr 30, 5:21 am, damo suzuki <liquidt...@gmail.com> wrote:

Are there techniques to register spherical images? Panning and tilting
of the original images would actually correspond to simple shifts on
the sphere, but what about roll?

--------------------------------------------------------------------------- -----------------
damo:
Is it really a sphere, like you're trying to align two maps on a
globe?
I'm not sure how to do it but I remember seeing these and perhaps a
Mobius transformation or the Reimann sphere concept might be a lead
that might help you.

http://en.wikipedia.org/wiki/M%C3%B6bius_transformation

Here's a really cool video that shows how you can take a spherical
image and map it to a plane:

http://www.youtube.com/watch?v=JX3VmDgiFnY
The full version and more explanation is available at the professor's
web site:http://www.ima.umn.edu/~arnold/moebius/

Then, once your spherical images have been mapped to the plane, maybe
you can align the images in the plane using more traditional
registration techniques, and then map back onto your sphere.
Regards,
ImageAnalyst

Thanks, I'll take a look. Basically what I'D LIKE TO DO, but maybe is
not possible, is capture images from different views, remap them using
spherical projection and then mosaic them. Since a computationally
simple technique is what I'm looking for I was thinking about
spherical projection because so I could easily take care of pan and
tilt but don't know about roll. I don't think that on spheres a roll
of the input image is still a simple rotation about the image center.
Actually my panoramic technique is based on cylindrical warping but
then I can "easily" compensate only for panning (shift on a cylinder).
But I need something to compensate for roll.- Hide quoted text -

- Show quoted text -
-------------------------------------------------------------------------------------------------------

So you're capturing flat 2D images with a digital camera? And then
you want to map them onto a sphere and then stitch them together? Why
not stitch/mosaic them first in 2D flat space, and then map both of
them at once onto the sphere?
J
Posted: Wed Apr 30, 2008 10:58 pm
Guest
You should look up Szeliski at Microsoft research.

He has an excellent tech report on how to do exactly what you are talk
about. Its a 3-parameter spherical registration technique for doing
rotational panoramic mosaics. He also has an excellent tutorial on
image registration which includes the spherical registration method.

http://research.microsoft.com/~szeliski/publications.htm


damo suzuki wrote:
Quote:
Are there techniques to register spherical images? Panning and tilting
of the original images would actually correspond to simple shifts on
the sphere, but what about roll?
damo suzuki
Posted: Thu May 01, 2008 7:59 am
Guest
On May 1, 10:58 am, J <ja...@visionexperts.co.uk> wrote:
Quote:
You should look up Szeliski at Microsoft research.

He has an excellent tech report on how to do exactly what you are talk
about.  Its a 3-parameter spherical registration technique for doing
rotational panoramic mosaics.  He also has an excellent tutorial on
image registration which includes the spherical registration method.

http://research.microsoft.com/~szeliski/publications.htm

damo suzuki wrote:
Are there techniques to register spherical images? Panning and tilting
of the original images would actually correspond to simple shifts on
the sphere, but what about roll?

Hmmm....the Szeliski technique is NOT simple.
 
Page 1 of 1       All times are GMT - 5 Hours
The time now is Sun Oct 12, 2008 4:02 pm