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Guest
Posted: Sun Apr 13, 2008 4:16 pm
Hi folks

So I have a basic lens design question. I'm not sure if I fully
understand the connection between pupil aberration and vignetting. If
I'm using Code V, negative vignetting factors means I don't actually
have any real vignetting and its due to pupil aberration. Is this
correct? I mean is it possible to have pupil aberration that leads to
positive vignetting factors.

Thanks for any help you can provide.
Helpful person
Posted: Mon Apr 14, 2008 5:43 am
Joined: 22 Jun 2004 Posts: 692
On Apr 13, 10:16 pm, Philli...@yahoo.com wrote:
Quote:
Hi folks

So I have a basic lens design question. I'm not sure if I fully
understand the connection between pupil aberration and vignetting. If
I'm using Code V, negative vignetting factors means I don't actually
have any real vignetting and its due to pupil aberration. Is this
correct? I mean is it possible to have pupil aberration that leads to
positive vignetting factors.

Thanks for any help you can provide.

There are several types of pupil aberration. Usually the most
important is spherical aberration which is equivalent to geometrical
distortion of the image. (Think about what happens to the principal
rays.)

Inward coma of the pupil can theoretically be used to get more light
through the system. However, I have never seen a practical
application of this.

Vignetting is caused by apertures in the lens system (not at the
pupil) that cut off some of the light. It's similar to looking
slightly obliquely down a long tube. Vignetting is often added to a
lens to improve the off axis imagery at the expens of illumination.

I usually do not use the vignetting factors, although it's years since
I used Code V. I prefer to see the full pupil aberrations and add
vignetting if necessary as the design progresses.
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Helpful person
Posted: Tue Apr 15, 2008 12:02 pm
Joined: 22 Jun 2004 Posts: 692
On Apr 15, 4:37 pm, Phil Hobbs <pcdhSpamMeSensel...@pergamos.net>
wrote:
Quote:
Helpful person wrote:

snip

Inward coma of the pupil can theoretically be used to get more light
through the system.  However, I have never seen a practical
application of this.

Interesting.  This is basically reducing the anamorphic magnification of
  pencils near the edge of the pupil, to reduce that ugly cos**4
rolloff, is that right?

Cheers,

Phil Hobbs

Not really (if I understand your comment). Imagine the diffraction
pattern from coma, with the principal ray just outside the pupil
aperture. Then for inward coma the fan will spred towards the axis
and hence let more light through. As I said, I can't imagine any
practical example of this.
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Phil Hobbs
Posted: Tue Apr 15, 2008 3:37 pm
Guest
Helpful person wrote:
<snip>
Quote:
Inward coma of the pupil can theoretically be used to get more light
through the system. However, I have never seen a practical
application of this.

Interesting. This is basically reducing the anamorphic magnification of
pencils near the edge of the pupil, to reduce that ugly cos**4
rolloff, is that right?

Cheers,

Phil Hobbs
Guest
Posted: Tue Apr 15, 2008 6:07 pm
On Apr 14, 11:43 am, Helpful person <rrl...@yahoo.com> wrote:
Quote:
On Apr 13, 10:16 pm, Philli...@yahoo.com wrote:

Hi folks

So I have a basic lens design question. I'm not sure if I fully
understand the connection between pupil aberration and vignetting. If
I'm using Code V, negative vignetting factors means I don't actually
have any real vignetting and its due to pupil aberration. Is this
correct? I mean is it possible to have pupil aberration that leads to
positive vignetting factors.

Thanks for any help you can provide.

There are several types of pupil aberration.  Usually the most
important is spherical aberration which is equivalent to geometrical
distortion of the image.  (Think about what happens to the principal
rays.)

Inward coma of the pupil can theoretically be used to get more light
through the system.  However, I have never seen a practical
application of this.

Vignetting is caused by apertures in the lens system (not at the
pupil) that cut off some of the light.  It's similar to looking
slightly obliquely down a long tube.  Vignetting is often added to a
lens to improve the off axis imagery at the expens of illumination.

I usually do not use the vignetting factors, although it's years since
I used Code V.  I prefer to see the full pupil aberrations and add
vignetting if necessary as the design progresses.

I think that makes sense. Vignetting isn't caused by the stop itself.
Otherwise it wouldn't be called vignetting.

I'm working a lens design assignment that requires vignetting to
improve my resolution. We gotta change a Cooke Triplet into plastic
and use vignetting and aspheres to obtain the same performance with
the regular glass design at a depth of field from 750mm to Infinity.
Wish me luck.
Helpful person
Posted: Wed Apr 16, 2008 1:54 am
Joined: 22 Jun 2004 Posts: 692
On Apr 16, 12:07 am, Philli...@yahoo.com wrote:
Quote:
On Apr 14, 11:43 am, Helpful person <rrl...@yahoo.com> wrote:





On Apr 13, 10:16 pm, Philli...@yahoo.com wrote:

Hi folks

So I have a basic lens design question. I'm not sure if I fully
understand the connection between pupil aberration and vignetting. If
I'm using Code V, negative vignetting factors means I don't actually
have any real vignetting and its due to pupil aberration. Is this
correct? I mean is it possible to have pupil aberration that leads to
positive vignetting factors.

Thanks for any help you can provide.

There are several types of pupil aberration.  Usually the most
important is spherical aberration which is equivalent to geometrical
distortion of the image.  (Think about what happens to the principal
rays.)

Inward coma of the pupil can theoretically be used to get more light
through the system.  However, I have never seen a practical
application of this.

Vignetting is caused by apertures in the lens system (not at the
pupil) that cut off some of the light.  It's similar to looking
slightly obliquely down a long tube.  Vignetting is often added to a
lens to improve the off axis imagery at the expens of illumination.

I usually do not use the vignetting factors, although it's years since
I used Code V.  I prefer to see the full pupil aberrations and add
vignetting if necessary as the design progresses.

I think that makes sense. Vignetting isn't caused by the stop itself.
Otherwise it wouldn't be called vignetting.

I'm working a lens design assignment that requires vignetting to
improve my resolution. We gotta change a Cooke Triplet into plastic
and use vignetting and aspheres to obtain the same performance with
the regular glass design at a depth of field from 750mm to Infinity.
Wish me luck.- Hide quoted text -

- Show quoted text -

You probably will not achieve the same performance with plastic as
with glass. Factors such as errors due to the molding process,
inhomogeneity, birefringence, thermal effects, ar coating limitations
and scattering will reduce your system performance.

Creating the initial theoretical design is about 10% of the work in
designing a lens. From reading your original question you are in for
an uphill battle. Make sure that your customer (internal to your
company) is aware of the challenges. Tell him that if it was feasible
someone would have already created a similar lens.

Good luck.
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