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Winston
Posted: Thu Mar 25, 2004 10:12 pm
Guest
Looking for stuff similar to those you seen in films (moreoften sci-fi).
Even finding out what they use in Star Trek would be a start?

I'm guessing its a Photoshop & After Effects task.

Would love to know more

Win.
h
Posted: Thu Apr 15, 2004 10:30 am
Guest
"Winston" <WinstonFB@NOSPAMcommunityhq.co.uk> wrote in message
news:c40oko$8bi$1@hercules.btinternet.com...
Quote:
Looking for stuff similar to those you seen in films (moreoften sci-fi).
Even finding out what they use in Star Trek would be a start?

I'm guessing its a Photoshop & After Effects task.

Would love to know more

Win.

I'd like to know more too - the little I've heard (which will of course vary
wildly depending on who's producing the graphics) are that:

Macs tend to be used more than PCs though this is shifting

PS and AE (and whatever other 3D packages and so on the artists use) tend to
be used with something like Macromedia Director used to pull it all together
into a package they can just run on whatever machines are sitting behind the
set. Director is used for CD-ROMs and the occasional overblown website; it's
great for combining videos and bitmaps and flash animations, and it has a
simple but deep scripting language that makes light work of providing
triggers (when actor taps on the alphanumerics, play this animation; when
actor hits return, animate this, etc)

Always wanted to get into doing graphics for use on the actor's end of the
lens - so many UIs seen on-screen in sci-fi shows are abominable when they
needn't be. Sure I could do better


:)

h
Winston
Posted: Fri Apr 16, 2004 12:06 am
Guest
found some fantastic examples - this guy has done stuff for Star Trek and
Star Wars

will dig out the URL and post it tomorrow.


"h" <h@howiem.dontspam.meee.com> wrote in message
news:oMyfc.30$hH4.513136@news-text.cableinet.net...
Quote:
"Winston" <WinstonFB@NOSPAMcommunityhq.co.uk> wrote in message
news:c40oko$8bi$1@hercules.btinternet.com...
Looking for stuff similar to those you seen in films (moreoften sci-fi).
Even finding out what they use in Star Trek would be a start?

I'm guessing its a Photoshop & After Effects task.

Would love to know more

Win.

I'd like to know more too - the little I've heard (which will of course
vary
wildly depending on who's producing the graphics) are that:

Macs tend to be used more than PCs though this is shifting

PS and AE (and whatever other 3D packages and so on the artists use) tend
to
be used with something like Macromedia Director used to pull it all
together
into a package they can just run on whatever machines are sitting behind
the
set. Director is used for CD-ROMs and the occasional overblown website;
it's
great for combining videos and bitmaps and flash animations, and it has a
simple but deep scripting language that makes light work of providing
triggers (when actor taps on the alphanumerics, play this animation; when
actor hits return, animate this, etc)

Always wanted to get into doing graphics for use on the actor's end of the
lens - so many UIs seen on-screen in sci-fi shows are abominable when they
needn't be. Sure I could do better


:)

h

n8 skow
Posted: Sat May 08, 2004 10:52 am
Guest
Bo Mosley?

n8



Quote:
found some fantastic examples - this guy has done stuff for Star Trek and
Star Wars

will dig out the URL and post it tomorrow.


"h" <h@howiem.dontspam.meee.com> wrote in message
news:oMyfc.30$hH4.513136@news-text.cableinet.net...
"Winston" <WinstonFB@NOSPAMcommunityhq.co.uk> wrote in message
news:c40oko$8bi$1@hercules.btinternet.com...
Looking for stuff similar to those you seen in films (moreoften
sci-fi).
Even finding out what they use in Star Trek would be a start?

I'm guessing its a Photoshop & After Effects task.

Would love to know more

Win.

I'd like to know more too - the little I've heard (which will of course
vary
wildly depending on who's producing the graphics) are that:

Macs tend to be used more than PCs though this is shifting

PS and AE (and whatever other 3D packages and so on the artists use)
tend
to
be used with something like Macromedia Director used to pull it all
together
into a package they can just run on whatever machines are sitting behind
the
set. Director is used for CD-ROMs and the occasional overblown website;
it's
great for combining videos and bitmaps and flash animations, and it has
a
simple but deep scripting language that makes light work of providing
triggers (when actor taps on the alphanumerics, play this animation;
when
actor hits return, animate this, etc)

Always wanted to get into doing graphics for use on the actor's end of
the
lens - so many UIs seen on-screen in sci-fi shows are abominable when
they
needn't be. Sure I could do better


:)

h



incertus1078
Posted: Tue Jul 26, 2005 4:00 pm
Joined: 04 Mar 2005 Posts: 2678 Location: Nome
n8 skow I definitely gotta agree with you.

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