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Mats Winther...
Posted: Wed Jun 04, 2008 12:27 am
Guest
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats
Torben Ęgidius Mogensen...
Posted: Wed Jun 04, 2008 3:22 am
Guest
"Mats Winther" <mlwi at (no spam) swipnet.se> writes:

Quote:
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

It would be nice if the page told a bit more about the rules. My
guess is that pieces move from node to node along edges (one edge per
move and only to empty nodes) and that the bear loses if it has no
legal move). Is that so?

Torben
Pwee Keng Ho...
Posted: Wed Jun 04, 2008 10:30 am
Guest
Interestingly, the board for the round bear game is the same as that for Xi
Gua Qi (Watermelon Chess), a Chinese board game. However, Xi Gua Qi has 6
pieces on each side and captures by immobilisation are made.
http://www.boardgamegeek.com/game/29500

"Mats Winther" <mlwi at (no spam) swipnet.se> wrote in message
news:opub7lfsqr57h2gp at (no spam) sn686101880231...
Quote:
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats
Mats Winther...
Posted: Wed Jun 04, 2008 11:30 am
Guest
Den 2008-06-04 10:22:46 skrev Torben Ęgidius Mogensen <torbenm at (no spam) pc-003.diku.dk>:

Quote:
"Mats Winther" <mlwi at (no spam) swipnet.se> writes:

Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

It would be nice if the page told a bit more about the rules. My
guess is that pieces move from node to node along edges (one edge per
move and only to empty nodes) and that the bear loses if it has no
legal move). Is that so?

Torben



The pieces move along the lines only to empty squares and
where lines meet are the sqaures. When the bear cannot move
he is lost. The simplest rules imaginable.

Mats
Mats Winther...
Posted: Wed Jun 04, 2008 11:36 am
Guest
Den 2008-06-04 17:30:00 skrev Pwee Keng Ho <pweekh at (no spam) singnet.com.sg>:


Quote:
Interestingly, the board for the round bear game is the same as that for Xi
Gua Qi (Watermelon Chess), a Chinese board game. However, Xi Gua Qi has 6
pieces on each side and captures by immobilisation are made.
http://www.boardgamegeek.com/game/29500

"Mats Winther" <mlwi at (no spam) swipnet.se> wrote in message
news:opub7lfsqr57h2gp at (no spam) sn686101880231...
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats




Thanks for this reference. The board is also used for a Taiwanese game Sz'Kwa.
http://nrich.maths.org/public/viewer.php?obj_id=1196

The reason why this board crops both in Europe and Asia is presumably its
old age. Similar to Alquerque board variants, it has had time to spread.

Mats
Harald Korneliussen...
Posted: Thu Jun 05, 2008 12:28 am
Guest
On Jun 4, 7:27 am, "Mats Winther" <m... at (no spam) swipnet.se> wrote:
Quote:
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats

Very interesting, thanks for posting this. Wikipedia apparently has a
very stepmotherly attitude (pardon the expression) to historical board
games, so it's not so easy to get an overview of it on the net.
Pwee Keng Ho...
Posted: Thu Jun 05, 2008 12:39 pm
Guest
That name is the same as Xi Gua Qi. However, the rules are different from
the set I have.

"Mats Winther" <mlwi at (no spam) swipnet.se> wrote in message
news:opub8gfsbh57h2gp at (no spam) sn686101880231...
Quote:
Den 2008-06-04 17:30:00 skrev Pwee Keng Ho <pweekh at (no spam) singnet.com.sg>:


Interestingly, the board for the round bear game is the same as that for
Xi
Gua Qi (Watermelon Chess), a Chinese board game. However, Xi Gua Qi has 6
pieces on each side and captures by immobilisation are made.
http://www.boardgamegeek.com/game/29500

"Mats Winther" <mlwi at (no spam) swipnet.se> wrote in message
news:opub7lfsqr57h2gp at (no spam) sn686101880231...
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats




Thanks for this reference. The board is also used for a Taiwanese game
Sz'Kwa.
http://nrich.maths.org/public/viewer.php?obj_id=1196

The reason why this board crops both in Europe and Asia is presumably its
old age. Similar to Alquerque board variants, it has had time to spread.

Mats
Rich Hutnik...
Posted: Tue Jun 10, 2008 5:00 am
Guest
On Jun 4, 1:27 am, "Mats Winther" <m... at (no spam) swipnet.se> wrote:
Quote:
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats

The #1 threat... bears!

http://www.noolmusic.com/videos/colbert_report_-_minithreatdown_-_bear_cub_comedy_video.php

- Rich
Mats Winther...
Posted: Fri Jun 13, 2008 3:42 am
Guest
Den 2008-06-04 07:27:18 skrev Mats Winther <mlwi at (no spam) swipnet.se>:

Quote:
Roman(?) bear games. These are well-functioning historical hunt
games, almost forgotten today.

http://hem.passagen.se/melki9/beargames.htm

Mats


I have now included the roman "wheel patterns", including 'Jeux des
gendarmes et du voleur' in my Bear games implementation (diagrams
on the web page).
http://hem.passagen.se/melki9/beargames.htm

Mats
 
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