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| Computers Forum Index » Computer - Emulators (Apple2) » Applewin 1.16.2.0 (alpha) - Debugger & Applesoft... |
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| Michael... |
Posted: Tue Jul 14, 2009 2:53 am |
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Guest
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Don't worry, the next version 1.16.2.0 won't be out for a while. The
_only_ changes are bugfixes to the debugger, along with a few new
features. The big one being symbols for Applesoft, courtesy of Bob
Sander-Cederlof of Apple Assembly Line fame !
i.e. Print Applesoft Easter Egg!
call-151
300:a2 09 bd 94 f0 49 87 09 80 20 ed fd ca d0 f3 60
300g
You will want to fetch all 3 files from the nightly build, as the
symbol files have been cleaned up.
http://michael.peopleofhonoronly.com/dev/applewin/nightlybuild/
I'l summarize the debugger changes when we release the next official
version. In the mean time you will have to read the changelist.
2.6.1.x
..31 Added: Help examples for Memory Fill
..30 Fixed: Memory Fill
F start end value
F start,len value
F start:end value
..29 Removd: Old unassembly alias MDC
..28 Added: Can now toggle display of the dis-assembly address on/off
for a clean "source assembly" style
Three way state
1) "addr: ..."
2) ": ..."
3) " ..."
..27 Fixed: help for memory fill no longer displays help for flags
..26 Added: Was missing help for Memory Move
..25 Changed: Cleaned up help calc text
..24 Changed: Undid .5, .7 hack
..23 Extended entering memory bytes to allow 16-bit values
0:4C FF69
..22 Renamed breakpoint commands
BC -> BPC
BD -> BPD
BPE -> BPEDIT
BE -> BPE
BL -> BPL
..21 Fixed: Trying to set zero page and other memory locations that
were also commands, didn't update memory.
A:##
D:## // no longer shows mini dump starting at address 0
F:##
BC:##
BD:##
BE:##
E8:##
E16:##
..20 Added: Implemented Memory Move commands: MM and classic Apple
Monitor style
2001<2000.3FFFM
M 2001 2000:3FFF
..19 Fixed: Added how to delete symbols to symbol help
..18 Added: Loading duplicate symbols at start-up now listed
..17 Added: When the debugger starts, attempts loading of additional
symbol tables
A2_BASIC.SYM
A2_USER1.SYM
A2_USER2.SYM
A2_SRC1.SYM
A2_SRC2.SYM
Respectively for basic, user1, user2, source1, and source2
..16 Added: In addition to !, can now use ~ to remove a symbol
symbasic aCold.reset = F128
symbasic aWarm.reset = D43C
symbasic ! aCold.reset
symbasic ~ aWarm.reset
..15 Fixed: Color coded when symbol address is updated.
..14 Fixed updating of symbols to use correct symbol table
..13 Added: Wildcard suport to dump symbol table(s)
symbasic Acold.reset = F128
symbasic Awarm.reset = D43C
symbasic *
..12 Added: Moved assembly symbols into own symbol table.
Added: New command to reference assembly symbol table.
symasm MyFirstAssemblyProgram = 300
..11 Added: Applesoft/Basic symbol table.
symbasic Acold.reset = F128
symbasic Awarm.reset = D43C
..10 Added: Split 'user' symbols into user1, and user2
..9 Added: Split 'source' symbols into source1, and source2
..8 Added: Applesoft symbols. Thank-you Bob Sander-Cederlof !
..7 Fixed: renamed assembler command A to AS (as a work-around for:
A:##)
..6 Fixed: renamed mem fill command F to MF (as a work-around for:
F:##)
..5 Fixed: renamed mem dump command D to MD (as a work-around for:
D:##)
..4 Fixed: renamed mem enter word command EW to MEW, E16 to ME16
..3 Fixed: renamed mem enter byte command E to MEB
..2 Fixed: renamed mem enter byte command EB to ME8
..1 Fixed: removed mem enter byte command E8 |
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| rich12345... |
Posted: Fri Aug 21, 2009 7:40 pm |
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Guest
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On Jul 13, 7:53 pm, Michael <michael.pohore... at (no spam) gmail.com> wrote:
Quote: changes are bugfixes to the debugger,
add a configurable JMP.......
JSR SW_APLWIN_DBG
in the configuration window:
SET DEBUG JSR= $ 0000
so when 6502 in emulated processor JSR's SW_APLWIN_DBG
the emulator switches to debugger....
maybe a custom OP code instead???
please?
oh yeah a reminder (you asked me to)
debugger in seperate window
source in seperate window |
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| rich12345... |
Posted: Tue Sep 29, 2009 5:22 pm |
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Guest
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On Aug 21, 12:40 pm, rich12345 <aiiad... at (no spam) gmail.com> wrote:
Quote: On Jul 13, 7:53 pm, Michael <michael.pohore... at (no spam) gmail.com> wrote:
would be cool to allow source level debugging of
cc65 programs. |
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