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OpenGL DLL with extensions ?!? (Alternatively a...

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Skybuck Flying...
Posted: Wed Sep 02, 2009 7:51 pm
Guest
Hello,

Delphi people wanting to do gpgpu with OpenGL need certain extensions... at
least according to this tutorial:

http://www.mathematik.uni-dortmund.de/~goeddeke/gpgpu/tutorial.html

Well at least the Delphi people/programmers need a binary extension. So the
extension either needs to be in OpenGL DLL... or in a seperated DLL.

I suspect the extensions are in C source only ? <- That's not really good
enough folks ! ;)

Bye,
Skybuck.
 
Wolfgang Draxinger...
Posted: Wed Sep 02, 2009 7:53 pm
Guest
Skybuck Flying wrote:

Quote:
I suspect the extensions are in C source only ? <- That's not really good
enough folks ! Wink

The extensions are just function pointers and numeric values. One uses a
extension by assigning the numeric values to named tokens, and gains access
to the function pointes with wgl/glXGetProcAddress.

Both is perfectly possible in Delphi.


Wolfgang
 
fungus...
Posted: Wed Sep 02, 2009 9:21 pm
Guest
On Sep 2, 7:19 pm, "Skybuck Flying" <BloodySh... at (no spam) hotmail.com> wrote:
Quote:

If I have to read a manual everytime something is not working
then I wouldn't get very far now would I ?

LOL! That's a classic.


--
<\___/>
/ O O \
\_____/ FTB.

http://www.topaz3d.com/ - New 3D editor for real time simulation
 
fungus...
Posted: Wed Sep 02, 2009 9:22 pm
Guest
On Sep 2, 7:37 pm, "Skybuck Flying" <BloodySh... at (no spam) hotmail.com> wrote:
Quote:
Well thanks anyway for your persistence... I was searching like crazy for
the missing functions LOL ! =D

Who knows... I could have spent days trying to find them ! LOL.


Maybe reading a manual would have helped...LOL!


--
<\___/>
/ O O \
\_____/ FTB.

http://www.topaz3d.com/ - New 3D editor for real time simulation
 
Skybuck Flying...
Posted: Wed Sep 02, 2009 9:37 pm
Guest
Well thanks anyway for your persistence... I was searching like crazy for
the missing functions LOL ! =D

Who knows... I could have spent days trying to find them ! LOL.

Bye,
Skybuck Wink =D
 
 
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